Devlog #24

Good evening!
As I need to tell you that I'm still working on the Lori scene, I thought I'd give you a visual representation of the Episode, so you can see just how big this scene actually is. Here goes:
This represents the timeline of the episode, minute per minute. Each minute gets a color based on what I still need to do for it.
As you can see, the story itself is finished for all scenes (since there’s no red anywhere). The big yellow block in the middle is the Lori scene I’m currently working on. The whole block is yellow, even though it’s about 70% done already, so it looks a bit worse than it really is. 😅
The first yellow block marks the final scene I still need to complete before the episode is done. And the last yellow block is the scene where I only need to finish the animations (so that one is actually mostly ready too).
~~~
Hey, let's show something cool as well. Between rendering, I’ve also been ticking off items on my to-do list. One of those is the Achievements. It's something I really wanted in the game, and it's done.
It works exactly like you would expect, like in Steam or GOG games. If you don't like it, you can just let it be. But for me it's a way to to hint at interesting story bits you might’ve missed.
That's it for today. Hopefully, by next week, I’ll finally be able to tell you that the big Lori scene is finished. 😊
Take care, and see you next week!
– ilPazzo
Get Danger BLUE
Danger BLUE
Status | In development |
Author | PazzoNero Games |
Genre | Visual Novel |
Tags | Adult, Atmospheric, Comedy, Dating Sim, Indie, Mystery, Romance, Slice Of Life, Story Rich |
Languages | English |
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