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Devlog
Episode 2 - Release Date & Trailer!
October 12, 2025
by
PazzoNero Games
4
Finally! I’m so happy and proud to announce the release date for Episode 2 of Danger Blue ! Watch the trailer to find out the date — or scroll down if you’d rather skip straight to it 😊 Episo...
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Devlog #26 - polishing for release...
September 28, 2025
by
PazzoNero Games
3
#devlog
Good evening! It’s been a very productive week — and funny enough, I barely rendered anything. Say what?? As I mentioned last week, the Lori scene is finished, so I had a choice: either work throu...
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Devlog #24
September 14, 2025
by
PazzoNero Games
4
Good evening! As I need to tell you that I'm still working on the Lori scene, I thought I'd give you a visual representation of the Episode, so you can see just how big this scene actually is. Here go...
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Devlog #22: release is getting closer...
August 31, 2025
by
PazzoNero Games
3
#devlog
Lori says hi, in the image above 👋. This render is from the second-to-last scene I still need to finish for this Episode. I managed to complete one scene this week, and now I’m working on this on...
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Devlog #20
August 18, 2025
by
PazzoNero Games
3
#devlog
Devlog 20 already! This week, just like last week, I worked on the lewd animations for Episode 2. I can finally say that everything is posed, and the animations are now in the queue! For Episode 2, th...
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Devlog #18
August 03, 2025
by
PazzoNero Games
3
Good evening! The scene I mentioned last week is finished! It takes place in a brand-new environment you haven’t seen before: the gym’s cafeteria. There are plenty of ready-to-use environments you...
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Devlog #16
July 20, 2025
by
PazzoNero Games
1
#devlog
Hi y'all! It was a very 'mixed' week, with lots of smaller tasks completed. First of all, I received the proofreading results for the first 45 minutes of the game. Since I'm not a native English speak...
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Devlog #12: status update
June 22, 2025
by
PazzoNero Games
2
#devlog
Danger Blue was released on March 21st. That means we’re now exactly 3 months and 1 day into the development of Episode 2. At the start, I estimated that it would take me between 6 and 9 months to c...
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Q&A #1
June 08, 2025
by
PazzoNero Games
1
From the feedback I’ve received from you all, there are two questions that keep coming up. So for this week’s Sunday post, let’s do a mini Q&A to answer them for everyone! 😊 Q: Hey ilPazzo, I...
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Devlog #9
May 25, 2025
by
PazzoNero Games
4
(As promised in the "Itch gets more" post, this Devlog is made public here too! 😊) It's Sunday evening again, time for another Devlog! This week, I shared quite a few posts on Patreon: a behind-the...
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Itch gets more. MORE! :-)
May 07, 2025
by
PazzoNero Games
3
Here at Itch.io, you get the same updates as the free tier on my Patreon page . When I started that Patreon page, I looked at what other AVN developers were doing and based my tier structure on theirs...
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Happy Easter!
April 20, 2025
by
PazzoNero Games
3
Yumi wishes you all a Happy Easter! And in case you don't celebrate it - have a happy Sunday 😉 Let's give you a quick overview of what happened last month. I’ve jumped into the next episode, and...
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Size matters!
April 09, 2025
by
PazzoNero Games
2
... Or not? 😊 One of the things I kept thinking about was: how long should Episode 1 be? Of course, I’d love to give you an episode so big it takes a whole week to finish. Full immersion! But if...
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